EU advocates “Web4” and develops related strategies such as artificial intelligence and metaverse

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Advocating “Web4” including AI and Metaverse

The European Commission is expected to develop a strategy for virtual worlds such as “Web4” and the Metaverse. EURACTIV reported on Monday that it had obtained an early draft of the initiative.

Currently, the concept of Web3 has just begun to emerge as a distributed web, but what the European Commission is advocating is the concept of “Web4.0,” which is considered to go even further.

The European Commission defined Web4 as the “4th generation of the World Wide Web”, which includes artificial intelligence (AI) and ambient intelligence, the Internet of Things (IoT), trusted blockchain transactions, virtual worlds (VR), augmented reality ( AR) is expected to be incorporated.

It can be seen that it is expected to integrate various technologies that can be connected to the network, including AI.

Ambient intelligence refers to the ability of devices and sensors embedded in the surrounding environment to understand user needs and automatically provide services.

The commission defines virtual worlds as “immersive environments based on technologies such as 3D and augmented reality that enable real-time blending of the physical and digital worlds for a variety of purposes.” are doing.

It is also proposed that the regulatory authorities learn about the tokenization of assets in the virtual world, but at this time there are no details about how blockchains and crypto assets (virtual currencies) will be positioned in this “Web4”. was not spoken.

What is Web3

The current centralized web is defined as Web2, and refers to an attempt to realize a non-centralized network using blockchain. A typical feature is the use case of decentralized networks such as blockchain, such as access to dApps using virtual currency wallets.

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Propose a number of initiatives

The European Commission says it will promote “highly decentralized technology open to the public”. It also adds that sustainability will be at the heart of technology development, enabling interoperability among platforms and networks.

In addition, efforts are being planned to attract highly skilled professionals from outside the EU from the third quarter of 2023 (July-October).

He also proposed a program called “Partnership on Virtual Worlds” to promote the Web4 industry. It aims to develop an industry and technology roadmap for virtual worlds, which could start in 2025.

Regarding virtual worlds and Web4, he also proposed to provide institutions and environments that allow companies to test new technologies and innovative business models.

He also touched on the need to work with EU Member States to develop relevant regulatory frameworks.

Metaverse Guidelines

The European Commission will also analyze the business opportunities and hurdles of these new technologies, aiming to provide guidelines on how intellectual property owners can exercise their rights in the metaverse. It will also start researching ways to combat counterfeit goods.

Concerning the Metaverse, he also pointed out that there are concerns about the possibility of big tech companies locking users into monopoly systems. He also promised to work with standards development organizations to ensure interoperability of virtual worlds.

What is the Metaverse

A multiplayer 3D virtual reality world built on the Internet. You can enjoy various ways using avatars. For example, the in-game metaverse called “The Sandbox” provides voxel art creation tools and game creation tools, allowing users to create their own games and facilities.

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