France Public Consultation on Metaverse Strategy

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Consultation for Metaverse Strategy Setting

The French Ministry of Economy and Finance’s Directorate General for Enterprises is conducting a public consultation on the Metaverse. Opinions are solicited from companies, research organizations, citizens, etc. until May 2nd.

As for the background, the Directorate General of Enterprises explained that the development of the Metaverse has recently been well discussed in the economic field, and many companies have begun to participate themselves as Metaverse-related solution providers or users.

Beyond being just a fad, immersive digitalization is on the rise, he continues. Regarding the purpose of this consultation, he said:

Through consultations, various stakeholders (citizens, companies, organizations, and researchers) expressed their expectations for the new domain of the Metaverse, and discussed what the transition to virtual space would look like from an important technological angle. The aim is to devise a strategy that can predict what will happen.

We also propose alternatives to those currently offered by global giants in immersive virtual spaces.

It is an appearance that shows the attitude of trying to find something competitive even compared to the metaverse of big tech companies such as Meta.

Oligopoly risk

The European Commission has also been soliciting opinions on the Metaverse since the 5th, pointing out the risk of an oligopoly by a small number of large companies. The European Commission states:

A small number of large companies are at risk of becoming gatekeepers of the virtual world, creating barriers to market entry and crowding out EU start-ups and SMEs from this new market.

The proliferation of proprietary systems provided by major companies may result in a closed ecosystem, which may adversely affect personal information and data protection, cybersecurity, and the degree of freedom and openness of virtual worlds.

It is imperative that EU start-ups and SMEs benefit from a framework that supports innovation, ensuring that users and content creators are protected online and can operate confidently in virtual worlds.

What is the Metaverse

A multiplayer 3D virtual reality world built on the Internet. You can enjoy various ways using avatars. For example, the in-game metaverse called “The Sandbox” provides voxel art creation tools and game creation tools, allowing users to create their own games and facilities.

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Ministry of Culture Proposal

In France, in October 2010, the Ministry of Culture also released a report on the “Mission in Metaverse Development.”

From avatars to crypto assets (virtual currencies) and virtual reality (VR) headsets, he says, “Development of the Metaverse is a big opportunity.” He mainly proposed the following items for the Metaverse conception in France and Europe.

  • Seizing the Metaverse Opportunity to Reclaim Leadership in Global Digital Services
  • Begin work to adapt European legislation, such as the Digital Markets Act, to the Metaverse agenda
  • Analyze the various added values ​​brought about by the Metaverse in order to make optimal strategic investments
  • On the occasion of the 2024 Olympic Games in Paris, French Metaverse-related organizations will implement concrete projects
  • Public Intervention to Enable Multiple Interoperable Metaverse Emergences

He also mentioned that an interdisciplinary research initiative will simultaneously develop an experimental metaverse that meets social needs such as health, education, and the environment, as well as means to assess the risks it poses.

It also includes promoting immersive art, developing environmentally friendly Metaverse solutions, and systems to measure the environmental impact of the Metaverse.

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